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It is the Darkest Hour…

Something is causing the barriers between worlds to collapse, smashing plane into plane, opening rifts through which atrocious fiends can step into the ordinary world and cause chaos. Even former enemies recognize the threat. Can the legendary Tough Brandons summon the resources needed to stop this?

In the haven of a dead god’s skull, infernal and heavenly creatures meet to determine the fate of the worlds. Faced with a gathering of strange and sinister individuals from across the planes, The Tough Brandons must choose their allies well. Can these ancient enemies possibly act together and prevent the coming catastrophe or will our heroes stand alone against apocalyptic forces? With the debris of shattered worlds serving as incontestable proof that whole planes have already been destroyed, the race is on to find the powers behind it. The dust is blown off old books and legends are ransacked for information. There are at least three items that can work this kind of magic, but which if any is the artifact responsible?

There is only one way to find out…The Tough Brandons must embark upon quests that would balk even the greatest of heroes. These quests lead through worlds of ocean and forest, into fortresses where forbidden things creep in the dark, through storms of chaos and under skies of impossible colors, and ultimately to a showdown whose result will determine the fate of all worlds.

The fate of the cosmos rests in the hands of The Tough Brandons…

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